Addressing ThinkZone’s Findings

Tietronix and the Code of Aegis project team are anxiously anticipating the final report from ThinkZone’s Digital Education Games Survey. In this survey, 800 teachers and 350 school administrators identified features needed in games to make them feasible as a learning platform for schools.

The Code of Aegis project team worked diligently to address the needs of teachers and overcome barriers to educational effectiveness. Features such as in-game assessments, a teacher console that provides visibility into students’ performance in the game, research-based evidence of effectiveness, alignment to standards, support material for teachers, and more! Code of Aegis is the real thing!

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